It’s not like it needs to be all that complex for it to be an enjoyable game. man i hope they turn it into the sequel gacha of gbf instead of the revealed console nonsense. kenmasterbernini magisamagisamagisamagisa 8 mo. It’s going to feature multiplayer functionality, a large cast of characters to control, a deep, rich narrative and dude, it’s an Anime RPG. We’re getting a new trailer January 21st so it’s close also possible a release date. I guess more closely relatable to Xenoblade Chronicles than anything else. but more Anime-y, much larger and grander in scale. Granblue Fantasy: Relink is a gorgeous, open-world action RPG. They don’t have any room to mess this up.Īnd if the industry has shown me anything recently, it’s that Anime RPGs are all the craze these days, thanks largely to Genshin Impact.Ī lot of information was revealed during the festival livestream – far too much to compile here. 7 years in public development, and how many years prior to that were spent developing the game before revealing it to the public? Exactly. I’ve been waiting long enough, what’s another year, right? So long as they take this time to make the necessary adjustments to ensure a smooth launch.įirst impressions are everything after all, and they need this to be a success. complications, we’ll go with, they didn’t quite meet their deadline.Īnd as of January 2023, have confirmed they are in the final stages of development, and putting a little additional polish on the game before releasing it. Granblue Fantasy: Relink was first announced in 2016. In December 2020, Cygames confirmed that the game would be releasing in 2022, and would now include the PS5 as a platform accompanying the PS4. During the Granblue Fantasy Fes 2020 livestream, developer Cygames announced that they will be releasing the Action-RPG Granblue Fantasy: Relink in 2022 for Playstation 4 and Playstation 5. Relink was announced back in 2016, and was co-produced with Platinum Games, the studio behind Bayonetta.Īfter 3 years in development, Cygames made the public announcement – to the shock of many – that they had parted ways with Platinum and would not only make some pretty significant alterations to the game, but also fully handle the development themselves.
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